MTO (Melbourne Trade Organization)
Scott Philp
2 22
This piece while not too interesting musically was created to show off certain skills using logic. The main part is split across three brass instruments with a guitar reinforcing the chords in the piece. The brass was split up in three playable parts so I could use the expression controller more realistically. The part with more movement in it has emphases on the end of the lines while the second part is similar but rises in expression more sharply. Also the second on third parts actually peak in expression at different points in some parts of the phrase to emphasize the harmony at those points. The drum part is split across three tracks to allow for better control over the sound of each part. I have found over the year that is a very important part of getting a realistic drum sound in logic. The hats have their own EQ to bring it closer to an appropriate sound for this track. The snare has pitch bend data to add some realism to the hits. Running low in the mix is an electric piano sound that adds a little bass to the track. The strings are used subtly for colour but come out with the other synth sounds at the end. As the track is really just one repeated phrase the moving synth sounds add colour as the track moves to its conclusion. The strings have a small amount of pitch band data to add realism, it is very slight but I feel it helps add some realism to the patch. I created a few different glass sounding patched in sculpture for this track and used various delays on them. The delay sounds are automated out for the concluding section. The guitar track has had the note values changed slightly for realism. Also the Guitar Amp Pro plugin is automated to push more gain through the track after the intro section. Overall while short I think the track at least remains interesting and I worked hard to make sure the synth sounds didn’t take over too much until they were supposed to. The parts chosen were influenced by what we learned this semester about various instruments in MIDI and I had to do some volume automation to make the track make sense. To master the track I just used a multiband compressor and the Spread plugin to achieve a wider stereo spread.
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